Game the Fifth
The Bridge
The River Poros runs down through South Ithilien from its
source in the Ephel Duath, the Mountains of Shadow that ring Mordor, and flows thus
eighty leagues or more, across the plains until it joins the mighty Anduin. The
Harad road crosses the Poros at the fords that have so often been a point of
entry for invading armies. Just to the North of these fords, on a little-known
road, stands an old stone bridge. Here the Poros is narrow but deep and fast
and cold, invariably fatal to all that fall in. (Map from The One Ring)There is a shrine at the
crossing to those who have lost their lives building the bridge so others may
cross safely. There is an old ruin there too, its history long lost in the
mists of the past. It may have once been a fine house, none living can say. It
is to this bridge that Faredor leads his weary men.
The Men of Minas Tirith
Faredor has three wounded men to get to safety, if he can
get them across the bridge, he may hold off the enemy for long enough to let
them get away. On the road he meets Horred, a Warrior of Minas Tirith armed
with sword and shield, who has been sent from the White City to seek news.
The Fiefdoms of Gondor
Baragund has dispatched the wounded Eothard to carry word of
the enemy in Ithilien. He has been joined by Bladruth a Ranger of Morthond and
Dunhold an archer also from the Black Root Vale. He arrives at the bridge
shortly after Faredor and his men, the two leaders discuss their defence of the
bridge.
“Well met Baragund! Long have the Men of Gondor trusted
those of Dol Amroth to look to her borders and come to her aid at need” says
Faredor
“Well met indeed Faredor. Or should I say in need for our
foe is upon us and he does not want for numbers!” replies Baragund
“It is as you say, my friend, but we have the position and
some fine companions. We must trust to Gondorian steel this day; we will make
such a fight as those of which the minstrels sing!” states Faredor “Will you
take the bridge to hold? It is a noble deed is it not, to defy a river
crossing?”
“Why I do believe it is, cousin, I do believe it is” And he
breaks into a wide smile that brings a hearty chuckle from all within hearing.
“Go to your positions men, it is a day to draw blood, a day
to stand and fight for Gondor!” he roars
“For Gondor!” they roar the reply, holding their swords a
loft and the polished blades gleam brightly in the rays of the afternoon sun
and they go to their positions, laughing merrily.
Khabaal’s scouts
Khabaal is feeling confident. His warband has been victorious in two
encounters and has been strengthened by the two mounted men Naveed the Variag
and Khalid Bey the heavy cavalryman. He has become Master of Battle with
increased Fight, while Dhalmud has an extra attack and Jihalakhan has become a
Seasoned Archer.
The Gorgor Hai
The Orcs are not so happy. They are far from
home and don’t like the green fields and open plains of this strange land. They
don’t like working with these Men and they don’t like all the marching. They
want to go home
Khabaal walks over to Skarrik. The Orc leader is with a
small group of his gang, they have been muttering and squabbling in their foul
Orc tongue.
Orcs and Men talk the Common Tongue when speaking to each
other, Skarrik has a coarse guttural accent, Khabaal speaks a strange Archaic
version of Westron learnt at his grandsire’s knee.
“Takest thou thine Apes and go ye to the bridge” he orders
Skarrik draws himself up to his full height, his eyes are
level with Khabaal’s chest! “We are Gorgor Hai” he growls “From the plains of
Gorgoroth in Mordor. We are orcs of the Red Eye! Sauron’s Orcs! We do not take
the orders of Men!”
Khabaal appears unaffected. He stares coldly at the Orc
leader. “Thou hast a preference for crossing at the ford? Ware thee thy peril!
Tis treacherous! As fickle as a Goblins promise!”
“We will take the bridge, just don’t tell me what to do!”
snarls Skarrik. He sniffs the air, his face contorts with an expression of
disgust
“What scent doth thou detect?” asks Khabaal
“Man flesh!” whispers Skarrik, through a grin of broken,
yellow fangs.
The
Bridge crosses the Poros at a place where the river runs narrow, deep and fast.
Below the bridge , on the Northern side stand the remains of an old building,
some of the debris from its fall into ruin have been washed down stream to form a ford of sorts, where a man might
cross if desperate enough as the water flows faster here and the rocky bed is
slippery with weed.
Faredor and his men guard the ford with Deanor of the Ringlo
Vale.
Baragund and the Fiefs take up positions in the ruin and on
the small ridge above the river to defend the bridge.
The Good guys are outnumbered 18 v 11, they have the advantage of a
good defensive position and three re-rolls, but its going to be a tough
fight.
The Evil side do not work together well. The men distrust
the Orcs and the Orcs hate the men. The two forces cannot support each other in
combat. By mutual dissent they form two separate forces. The Empire warband
heads for the ford.
The Orcs fan out and approach the bridge through the wood.
The entry on to the board is staggered for both groups. A dice is
rolled for each figure entering the board, on 1,2 or 3, they do not come on this
turn and must try again next turn.
5 from each gang enter on the first turn. Skarrik is not one
of them.
The skulking Orcs creep through the wood towards the bridge,
ducking and diving as arrows fly towards them. Suddenly, Burutz throws up his
arms and falls to the ground, a green feathered arrow sticking from his chest.
The hulking sergeant will play no further part in this skirmish.
The arrow was fired by Dunhold, he and Bladruth keep up a constant fire from their vantage point
above the bridge
The last of the Evil Companions enter the board, Skarrik is
the last on.
The wood is full of skulking, sneaking Orcs
Khabaal and his warband take up positions in cover near to the ford,
ready for the inevitable assault.
Jihalakhan provides covering fire from his vantage point
behind the trunk of a mighty fallen tree on a small hillock overlooking the
ford.
Grabnob and Draggob are in charge range of the bridge when Grabnob
cries out in pain and slumps to the ground!
Another result for Dunhold! Cry Ho! for the Vale of Morthond
and its Archers!
Its
not all going well for the Good Guys though. Meruvin of Morthond takes an arrow
in the arm from Jihalakhan and takes no more part in the battle.
Khalid Bey leads the charge over the ford. The young noble is too
proud to let any go before him.
The river runs fast at the ford and the rocks under foot are
slippery with weed.
All who cross must roll a die, 1-3 and they lose their
footing and are swept 1 d6” downstream
Skarrik
leads Draggob and Ackergob in a charge across the bridge…
…. with the other Orcs scurrying up to support.
Meanwhile at the ford the Empire warband are streaming
across, soon the men of Gondor are hard set and fighting for their lives
Khalid Bey takes down Deanor, the valiant Ringlo Vale
warrior is wounded
Khabaal wounds Harred
And Naveed wounds Mablud, the Gondorian lieutenant being
knocked cold by a blow to the head.
And no one, not one, fails the “slipping in the cold wet
stream of doom“ test
On
the bridge the rush of Orcs is met with cold steel and an iron resolve.
Baragund chops down Skarrik
Baragund
fells Gitzy and Melathor lays out Draggob. The pile of bodies is growing but
the Orcs keep coming on
At the ford, things are truly desperate, with most of their
comrades taken out of the action, Mared and Faredor fight grimly on.
Mared wins a duel against the odds but Khabaal fells him the
next turn
Faredor loses his fight, but remains uninjured, thanks to his thick armour
At the bridge the Orcs win a fight, but are unable to
inflict any wounds. They push the men back but this just makes room for Garulf
to get involved.
The two horsemen gallop to the bridge to help the failing
assault there.
Faredor wins another duel, gasping and panting as he pushes the enemy
away. He’s too tired now for cheering and saves his breath for the next fight.
Which is not long coming. Bruised and battered, outnumbered four to
one, he is bourne to the ground by the rush of bodies.
Khabaal claims the kill
Dunhold leaps down from the rocks and with Baragund charges
the mounted Southrons. They win the duel pushing the swarthy foe back but not
causing any wounds.
Bladruth charges into the melee at the bridge, and Melathor
injures Skarbut
Sensing victory,the other Empire troops head towards the bridge.
Bladruth and Garulf take down Snark and Kracy, the Orcs are
beyond breakpoint and, next turn, Ackergob runs away, the only survivor of the
Gorgor Hai
Having defeated the Orcs, the Men form a defensive line
across the road. Khabaal’s men move up through the ruins.
The two horsemen, have learned a lesson at the hands of these Men and
waiting, just out of infantry charge range, they open fire with their bows.
Preparing for a last stand, the brave men of the fiefs of
Gondor
The horsemen and the javelin men all fire on the Noble Men
who realise that they will get picked off where they are and so head back to
the bridge for the protection of its walls.
Defiant until the end, the Men prepare another Last Stand position.
“For Gondor” they cry in voices hoarse from the fray
This last battle goes on for several turns. The Evil side win most of
the duels but are unable to injure the Men.
Then Boko takes out Bladruth with a javelin.
Khalid Bey injures Garulf, the man of Lossarnoch, beaten to
the ground by a flurry of sword blows from the mounted Haradrim
Naveed wounds Dunhold who succumbs to the poisoned blade.
Xephon coming in low with his spear, with a vicious upwards
twist wounds Melathor and it is all over.
Evil triumphs again.
It was a hard-fought battle and not without cost. Of the
warriors of Minas Tirith, both Faredor and Mablud sustained serious leg wounds,
they are not going anywhere in a hurry. Of those warriors from the Fiefs of
Gondor, Baragund received a serious arm wound to go with his existing Old Battle
Wound and Melathor has been Lost in Battle, this means that a “rescue scenario”
has to be played next to free him. The Orcs have suffered the most. Burutz has
an Old Battle Wound, Snark has been lost in Battle, and Gitzy and Skarbut are
both dead. Only the Empire warband has got through unscathed.
I had planned to go from this battle directly to a Grand
Affair with maybe 800-1000 points for each side and for the Battle Companies to
complete a mission within the battle, however, Melathor being Lost in Battle has
made me reconsider. I had an idea for the Orcs to quietly slip away at the end
of this scrap, with two dead and one missing they look like a spent force and
they are not really necessary for the “big scrap”. Their absence would allow me
to use another warband from the Empire which is what this campaign is all about.
However, pitching the Empire Battle Company against the other two in a rescue
attempt will not produce a balanced scenario so the Orcs will stay for one more
game.
The Empire warband has been reinforced by Akhim Dhan, one of
the famous Mumakrim, “Those that are touched by the Gods” known for their
agility and courage, the warriors that crew the howdahs of the mighty Mumakil.
The Orcs, who have not had the luck, have no reinforcements, they certainly
know how to roll “ones”. Faredor can’t believe his luck when Rogart, a bowman
of the city, and Ilynmar, a knight of Minas Tirith, turn up to bolster his
weary band.
As an exhausted Baragund is dressing his arm wound as best
he can with some cloth torn from his surcoat. His company have taken a beating,
his friend Melathor is nowhere to be seen, presumed taken by the enemy, he
hears a cheery call. “Hey, hey there!”
Looking up, he sees one of the tall men-at-arms of Dol
Amroth, immaculate in his bright armour and untarnished silks, striding towards
him. “Hello, well met! Its Baragund of the House of Baragil isn’t it? My name
sir, is Berethor, son of Barathor of the house of Styles and I am sent from Imrahil
to aid you as I may and to bring tidings. The Fiefs are in arms sir! They are
marching to war!”
All weariness leaves Baragund and leaping to his feet he
raises his sword to the heavens “Well met indeed sir, well met indeed. For
Gondor!” he cries
Fantastic story and terrain- a real pleasure to follow along.
ReplyDeleteaw thanks mate, I am glad you are enjoying it, its always great to hear some positive feed back
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