As Assassins and Templars is approaching its publication
date it is time to add the final touches, take a few last pics and create some
publicity videos. With this in mind I arrived at WI Tower to meet with editor
Dan Faulconbridge and historian Professor Steve Tibble.
It’s always a
pleasure to visit the home of the Premier Wargaming Magazine, the team are very
welcoming and always make me feel at home…they even keep a box of my favourite
tea bags for my visits!
Wi is a treasure trove of wargaming essentials! Every
wall has shelves groaning under the weight of porticoes and palaces, hovels and
haciendas, castles and cottages…
There are boxes
and boxes of figures from every possible theatre and racks of modular terrain
Every time I go
there I find something new…
...and transport it!
Dan Faulconbridge is the man responsible for all this
madness although he tends to shrug the blame off onto his predecessor Duncan
McFarlane. Dan and I have been working on Assassins and Templars for several
months now and have developed an excellent working relationship. We both like
to play with toys and it is a pleasure to watch Dan set a table for a photo
shoot as he readily transforms into a ten year old version of himself as he gleefuly
places his favourite bits and pieces
Dan is the production engine but the inspiration for this
game comes from this man…the Prof… Dr Steve Tibble.
Steve is another friend that I have made
through this hobby, he has a growing reputation as the Crusades Historian and, particularly, for his knowledge of these maniacal Orders of fanatical Warrior
Monks.
It was his
initial idea that the conflict between these two ideologically opposed but surprisingly
similar groups would make an excellent subject for a wargame, he spoke to Dan
and Dan recruited me… and the rest... well…
I first became
aware of Steves’ work when I listened to Templars "the knights who made Britain" as an audiobook and
subsequently bought Crusader Armies, an excellent book, in which Steve writes
with an easy style and a descriptive flair that feels more like story than
history and provides a vivid insight into the real reasons for these constant
and seemingly interminable wars.
Steve is a
wargamer as well as an historian and this shows in the details of his writing,
he brings battles to life and demonstrates a thorough understanding of the
strategic and tactical aspects of war. The book is well illustrated with some
excellent maps and is a must have for all those gamers who have an interest in
the Crusades.
The book that started it all! This book too is superb! Steve very kindly forwarded me a pdf of this book before it was printed so that I was able to gen up on these strange sects and gain an understanding of how they operated.
Steve’s almost lyrical style is engrossing, and this particular book is a real
page turner, you just have to know what happens next. Steve adds extraordinary
detail to a little known history and brings these warriors to life.
Thrilling stories abound and provide a whole catalogue of
potential scenarios, it is another excellent read and it's top quality production values mean that this is a book you will pick up often, riffle throught its creamy white pages and sniff!
We had a full schedule and a busy day that Dan had sketched
out for us with several interviews and the filming of some game sequences, but
there was also time for friendly banter, informal chats and all round fun. I feel
that we all got to know each other a little better and now we are ready for the
sequel!
Assassins and Templars! Some of the toys on the table. Post production adjustments from the clever Wi-zards will make this scene really pop!
Assassins on the attack…
…and the Templars respond
Assassins and Templars, the book, published by Yale
University Press and available from all good booksellers
Assassins and Templars, the game, published by Wargames
Illustrated on November 1st, and available from your local stockist
or https://www.wargamesillustrated.net/
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